You get scared, you jump.
- Afterwards, you feel good.
- Yeah.
You glow.
Why?
Oh, um
Because of the adrenaline rush.
- Yes.
- Yeah.
But mostly because you are still alive.
You have faced your greatest
fears in a safe environment.
It is a release of fear.
It liberates you.
Yeah.
I mean, totally.
What we are working on now
is the most personal survival
horror game in history.
Cool.
One that works out how to scare
you by using your own mind.
Whoa.
That That sounds crazy.
Can't wait!
I'm uploading a neural net package.
Neural net packing, neural net.
Hmm.
Name could use a little work, I think.
It's all 90s.
I'm just kidding, it's a good name.
It's state of the art
intelligence software.
It learns and adapts on the fly.
It'll monitor your brain activity
and try and work out
how best to frighten you
and then adjust to your
experience accordingly.
Whoa!
- Are you ready?
- Oh, yeah.
- Beam me up.
Here we go, lock and load.
- Eyes closed.
- Time is currently 6:17 p.
m.
- Okay.
It's uploading.
Five, four,
three, two, one.
How are you feeling?
Um
I feel good.
I feel normal.
Okay.
Stand up, slowly.
Are you ready to play?
Isn't this the
Harlech Shadow house?
It's part of the estate.
The gamekeeper's lodge, actually.
But, yeah, this was the model.
The layout was replicated for
the game and the texture scanned.
Wow!
Very, very cool.
So what's the game, what do I do?
You don't have to do anything.
You just stay in here alone,
see how long you last until
you're too scared to continue.
So all I have to do is,
like, stay here?
And I get paid for that?
I'll be back in the control room, watching.
There are cameras all over,
so no stealing the silverware.
And now there's this.
- And what's this?
- It's an earpiece.
Oh!
Yeah, just pop it in, and you and I
will be in contact the whole time.
Oh, cool.
And I can, like, talk to you,
and you'll hear it? Great, that's great.
Now, nothing you'll see
can physically harm you.
It's all just audio-visual,
like the gopher game.
Oh, okay.
But if it does get too intense,
we can pull you out at any time
- and stop the experiment.
- Okay.
Is there a safe word you can think of?
Something easy to remember in distress?
How about the word "stop"?
- Good choice.
"Stop" it is.
- Yeah.
Okay, we'll leave you
to enjoy your evening.
- Alright.
- You'll hear from me in a moment.
Just make yourself at home.
Okay, all right.
Well, take her easy.
Harlech Shadow.
Is this real? Yeah, it's real.
That's real.
It's really dead.
- Cooper.
- Oh, hey.
- Are you hearing me?
- Loud and clear.
Oh!
Reaching for the Dutch
courage already, I see.
- I'm afraid that wine's non-alcoholic.
- Lame.
- Well, we need you with a clear head.
- Okay.
Fair point.
Fair point.
This is high-quality craftsmanship.
This is nice.
Yeah.
It's good woodwork.
- That's this place.
- Full marks for observation.
Mm-hmm! Yep!
Alright, there we go.
Ah!
- Oh, shit.
- What's up?
I just forgot I don't have my phone.
I keep going for it,
I forget it's not in my pocket.
And there's, uh no TV here, so
Welcome to the 19th century.
No TV, no Internet, no wi-fi.
Yeah.
No wonder people were seeing shit.
Probably were just bored
out of their gourds.
Well, that's the leading
theory about ghost sightings.
The mind plays tricks
when less stimulated.
Fewer distractions,
people saw more ghosts.
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